Paul Mathieu
							
						 
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						49e814d1bc
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							A few things
						
						
						
						
						
						
						
						- webgl boilerplate
- shader ambiant + diffuse lighting
- fractal perlin noise chunk generation
- super primitive world generation (stone, dirt, grass blocks)
- WASD controls + mouse pointer capture
On the menu:
- collisions
- gravity
- mine & place
- more stuff 
						
						
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						2021-12-08 09:24:19 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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