A few things
- webgl boilerplate - shader ambiant + diffuse lighting - fractal perlin noise chunk generation - super primitive world generation (stone, dirt, grass blocks) - WASD controls + mouse pointer capture On the menu: - collisions - gravity - mine & place - more stuff
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index.html
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13
index.html
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<html>
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<head>
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<title>WebMinecraft</title>
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<script src="app.js"></script>
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</head>
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<body>
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<canvas id="game" width="1024" height="768"></canvas>
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<div id="fps"></div>
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</body>
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</html>
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