Paul Mathieu 49e814d1bc A few things
- webgl boilerplate
- shader ambiant + diffuse lighting
- fractal perlin noise chunk generation
- super primitive world generation (stone, dirt, grass blocks)
- WASD controls + mouse pointer capture

On the menu:
- collisions
- gravity
- mine & place
- more stuff
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Description
WebMineCraft
429 KiB
Languages
TypeScript 49.6%
JavaScript 44.9%
HTML 4.6%
Makefile 0.6%
Dockerfile 0.3%