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Paul Mathieu 49e814d1bc A few things
- webgl boilerplate
- shader ambiant + diffuse lighting
- fractal perlin noise chunk generation
- super primitive world generation (stone, dirt, grass blocks)
- WASD controls + mouse pointer capture

On the menu:
- collisions
- gravity
- mine & place
- more stuff
2021-12-08 09:24:19 -08:00

39 KiB
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