- webgl boilerplate - shader ambiant + diffuse lighting - fractal perlin noise chunk generation - super primitive world generation (stone, dirt, grass blocks) - WASD controls + mouse pointer capture On the menu: - collisions - gravity - mine & place - more stuff
		
			
				
	
	
		
			2 lines
		
	
	
		
			14 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			2 lines
		
	
	
		
			14 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
node_modules/
 |