Allow a few skipped frames when needed
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3
index.js
3
index.js
@ -235,7 +235,8 @@ function tick(time, gl, params) {
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// expensive stuff, can take several cycles
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// expensive stuff, can take several cycles
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try {
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try {
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let timeLeft = 10;
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// frame time is typically 16.7ms, so this may lag a bit
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let timeLeft = 30;
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const start = performance.now();
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const start = performance.now();
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generateMissingChunks(params.world, campos[2], campos[0], timeLeft);
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generateMissingChunks(params.world, campos[2], campos[0], timeLeft);
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