diff --git a/skycraft/chunk.ts b/skycraft/chunk.ts index 0b41bb5..a9dd71c 100644 --- a/skycraft/chunk.ts +++ b/skycraft/chunk.ts @@ -135,9 +135,11 @@ function faceTexture(type: number, dir: direction) { } } -function* makeChunkFaces(chunk) { +function* makeChunkFaces(chunk, getChunk) { const cs = CHUNKSIZE; + console.log(`make chunk faces for ${chunk.seed} at ${chunk.position}`); + function faceCenter(pos: linalg.Vec3, dir: direction) { switch (dir) { case '-x': return [pos[0] - 0.5, pos[1], pos[2]]; @@ -304,10 +306,19 @@ function getBodyChunks(seed: number) { return chunks; } -export function getBodyGeometry(seed: number) { - const faces = getBodyChunks(seed) +export function getBodyGeometry(chunks) { + function lookup(seed: number, chunkX: number, chunkY: number, chunkZ: number) { + for (const chunk of chunks) { + const [cx, cy, cz] = chunk.layout; + if (chunkX == cx && chunkY == cy && chunkZ == cz) { + return chunk; + } + } + } + + const faces = chunks .filter(chunk => !chunk.underground) - .map(chunk => [...makeChunkFaces(chunk)]); + .map(chunk => [...makeChunkFaces(chunk, memoize(lookup))]); return faces.reduce((a, b) => a.concat(b)); } \ No newline at end of file diff --git a/skycraft/client.ts b/skycraft/client.ts new file mode 100644 index 0000000..7e684a6 --- /dev/null +++ b/skycraft/client.ts @@ -0,0 +1,15 @@ +const backend = 'http://localhost:8080/api/'; + +/** Get all chunks for the given body */ +export async function getBody(seed: number) { + const resp = await fetch(backend + `body/${seed}`); + + return await resp.json(); +} + +/** Get a complete solar system */ +export async function getSystem(seed: number) { + const resp = await fetch(backend + `system/${seed}`); + + return await resp.json(); +} \ No newline at end of file diff --git a/skycraft/draw.ts b/skycraft/draw.ts index bef27c4..b9ad521 100644 --- a/skycraft/draw.ts +++ b/skycraft/draw.ts @@ -172,9 +172,9 @@ void main() { lowp float f = sqrt(x * x + y * y); - if (f > 1.00) { + if (f > 1.01) { discard; - } else if (f < 0.98) { + } else if (f < 0.99) { discard; } gl_FragColor = vec4(1, .5, 0, 0.5); @@ -304,11 +304,20 @@ export function draw(context) { gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); - const viewMatrix = se3.inverse([ - player.tf, // player position & orientation - camera.tf, // camera orientation relative to player - se3.translation(0, 1, 4), // step back from the player - ].reduce(se3.product)); + let camtf; + if (camera.overhead) { + camtf = [ + se3.translation(0, 500, 0), + se3.rotx(-Math.PI / 2), + ].reduce(se3.product); + } else { + camtf = [ + player.tf, // player position & orientation + camera.tf, // camera orientation relative to player + se3.translation(0, 1, 4), // step back from the player + ].reduce(se3.product) + } + const viewMatrix = se3.inverse(camtf); let lastGlContext; for (const {position, orientation, geometry, glContext, glowColor} of objects) { diff --git a/skycraft/index.ts b/skycraft/index.ts index 9ad907a..6c4341a 100644 --- a/skycraft/index.ts +++ b/skycraft/index.ts @@ -1,5 +1,6 @@ import { makeFace } from '../geometry'; +import * as client from './client'; import * as linalg from './linalg'; import { loadObjModel } from './obj'; import * as se3 from '../se3'; @@ -17,7 +18,24 @@ function closeToPlanet(context) { return linalg.norm(relativePos) < 20; } -function getSolarSystem(seed: number) { +async function getSolarSystem(seed: number) { + async function getGeometry(body) { + const chunks = await client.getBody(body.seed); + console.log(chunks); + body.geometry = getBodyGeometry(chunks); + console.log(body); + for (const child of body.children) { + await getGeometry(child); + } + } + + const system = await client.getSystem(seed); + await getGeometry(system); + + return system; +} + +function _getSolarSystem(seed: number) { /// XXX: only returns 1 body for now return { @@ -161,6 +179,10 @@ function initUiListeners(canvas: HTMLCanvasElement, context) { context.landing = True; } return false; + + case 'KeyO': + context.camera.overhead ^= 1; + return false; case 'Space': if (!context.flying) { if (context.jumpAmount > 0) { @@ -313,6 +335,7 @@ function updateGeometry(context, timeout_ms = 10) { } function tick(time: number, context) { + time = new Date().getTime(); handleInput(context); const simTime = time * 0.001 + context.timeOffset; updatePhysics(simTime, context); @@ -390,7 +413,7 @@ async function main() { isOnGround: false, gravity: -17, jumpForce: 6.5, - universe: getSolarSystem(0), + universe: await getSolarSystem(0), timeOffset: 0, }; diff --git a/skycraft/orbit.html b/skycraft/orbit.html new file mode 100644 index 0000000..af5aee6 --- /dev/null +++ b/skycraft/orbit.html @@ -0,0 +1,495 @@ + + + +Kepler orbit simulation + + + + + + + + + + +
+ + + Kepler orbit simulation

+
+

+ - Press the space bar to start/stop the simulation
+ - Drag the green circle/arrowhead to change the position/velocity
+ - Scroll to zoom in/out
+ - Press the arrow keys to adjust the velocity +
+ + + + diff --git a/skycraft/orbit.ts b/skycraft/orbit.ts index 5d85620..ff251f6 100644 --- a/skycraft/orbit.ts +++ b/skycraft/orbit.ts @@ -4,10 +4,10 @@ import {Vec3} from './linalg'; interface Orbit { excentricity: number, - semimajorAxis: number, + semimajor_axis: number, inclination: number, - ascendingNodeLongitude: number, - periapsisArgument: number, + ascending_node_longitude: number, + periapsis_argument: number, t0: number, lastE: number | undefined, @@ -63,7 +63,7 @@ export function findSoi(rootBody: Body, position: number[]) : Body { } for (const child of body.children) { - const soi = child.orbit.semimajorAxis * Math.pow(child.mass / body.mass, 2/5); + const soi = child.orbit.semimajor_axis * Math.pow(child.mass / body.mass, 2/5); const pos = position; const bod = child.position; const dr = [pos[0] - bod[0], pos[1] - bod[1], pos[2] - bod[2]]; @@ -128,10 +128,14 @@ export function computeOrbit(player: any, body: Body, time: number) { E = 2 * Math.atanh(Math.sqrt((e-1)/(e+1)) * Math.tan(nu/2)); const n = Math.sqrt(-mu / (a**3)); t0 = time - (e*Math.sinh(E) - E) / n; + + t0 %= 2 * Math.PI / n; } else { E = 2 * Math.atan(Math.sqrt((1-e)/(1+e)) * Math.tan(nu/2)); const n = Math.sqrt(mu / (a**3)); t0 = time - (1/n)*(E - e*Math.sin(E)); + + t0 %= 2 * Math.PI / n; } // column-major... see se3.js @@ -144,10 +148,10 @@ export function computeOrbit(player: any, body: Body, time: number) { const orbit = { excentricity: e, - semimajorAxis: a, + semimajor_axis: a, inclination: i, - ascendingNodeLongitude: Om, - periapsisArgument: w, + ascending_node_longitude: Om, + periapsis_argument: w, t0, tf, lastE: E, @@ -167,17 +171,17 @@ export function computeOrbit(player: any, body: Body, time: number) { export function getCartesianState(orbit: Orbit, mu: number, time: number) { const { excentricity: e, - semimajorAxis: a, + semimajor_axis: a, inclination: i, - ascendingNodeLongitude: Om, - periapsisArgument: w, + ascending_node_longitude: Om, + periapsis_argument: w, t0, } = orbit; let n = Math.sqrt(mu/(a**3)); if (a < 0) { n = Math.sqrt(mu/-(a**3)); // mean motion } - const M = n * (time - t0); // mean anomaly + const M = (n * (time - t0)) % (2 * Math.PI); // mean anomaly // Newton's method var E2 = 0; @@ -253,10 +257,10 @@ export function makeOrbitObject(gl: WebGLRenderingContext, glContext: any, orbit const buffer = gl.createBuffer(); gl.bindBuffer(gl.ARRAY_BUFFER, buffer); - const a = orbit.semimajorAxis; + const a = orbit.semimajor_axis; const b = a * Math.sqrt(1 - orbit.excentricity**2); - const x = - orbit.semimajorAxis * orbit.excentricity; + const x = - orbit.semimajor_axis * orbit.excentricity; gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([ x-a, -b, 0, -1, -1, diff --git a/skycraft/server/.cargo/config.toml b/skycraft/server/.cargo/config.toml new file mode 100644 index 0000000..678266e --- /dev/null +++ b/skycraft/server/.cargo/config.toml @@ -0,0 +1,2 @@ +[build] +rustflags = ["-C", "link-arg=-fuse-ld=lld"] \ 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SystemBody { + name: String, + mass: f32, + seed: u32, + spin: [f32; 3], +// geometry: , + glow_color: [f32; 3], + orbit: KeplerOrbit, + children: Vec, +} + +#[derive(Default, Serialize)] +struct KeplerOrbit { + excentricity: f32, + semimajor_axis: f32, + inclination: f32, + ascending_node_longitude: f32, + periapsis_argument: f32, + t0: f32, +} + +const CHUNKSIZE: usize = 32; + +#[derive(Serialize)] +struct Chunk { + position: [f32; 3], + layout: [i32; 3], + #[serde(serialize_with = "<[_]>::serialize")] + blocks: [u32; CHUNKSIZE.pow(3)], + seed: u32, + underground: bool, +} + +impl PartialEq for Chunk { + fn eq(&self, other: &Chunk) -> bool { + self.seed == other.seed && self.position == other.position + } +} + +#[async_std::main] +async fn main() -> tide::Result<()> { + let mut app = tide::new(); + app.at("/api/system/:seed").get(get_system); + app.at("/api/body/:seed").get(get_body); + app.listen("127.0.0.1:8080").await?; + Ok(()) +} + +fn get_sun_chunk(seed: u32, pos: [i32; 3]) -> Chunk { + let cs = CHUNKSIZE as i32; + Chunk { + position: pos.map(|x| ((x * cs - cs / 2) as f32)), + layout: pos, + blocks: [8; CHUNKSIZE.pow(3)], + seed: seed, + underground: false, + } +} + +fn get_dirt_chunk(seed: u32, pos: [i32; 3]) -> Chunk { + let cs = CHUNKSIZE as i32; + Chunk { + position: pos.map(|x| ((x * cs - cs / 2) as f32)), + layout: pos, + blocks: [2; CHUNKSIZE.pow(3)], + seed: seed, + underground: false, + } +} + +fn get_chunk(seed: u32, pos: [i32; 3]) -> Option{ + match seed { + 0 => match pos { + [0, 0, 0] => Some(get_sun_chunk(seed, pos)), + _ => None, + }, + _ => match pos { + [0, 0, 0] => Some(get_dirt_chunk(seed, pos)), + _ => None, + }, + } +} + +fn get_body_chunks(seed: u32) -> Vec { + let mut chunks = vec![]; + let mut tocheck = vec![[0, 0, 0]]; + + while tocheck.len() > 0 { + let pos = tocheck.pop().unwrap(); + let thischunk = get_chunk(seed, pos); + if thischunk.is_none() || chunks.contains(thischunk.as_ref().unwrap()) { + continue; + } + chunks.push(thischunk.unwrap()); + println!("Adding chunk for seed {seed} at position {:?}", pos); + + let [ci, cj, ck] = pos; + tocheck.push([ci - 1, cj, ck]); + tocheck.push([ci + 1, cj, ck]); + tocheck.push([ci, cj - 1, ck]); + tocheck.push([ci, cj + 1, ck]); + tocheck.push([ci, cj, ck - 1]); + tocheck.push([ci, cj, ck + 1]); + } + + chunks +} + +async fn get_body(req: Request<()>) -> tide::Result { + let seed: u32 = req.param("seed")?.parse()?; + let chunks = get_body_chunks(seed); + let response = Response::builder(200) + .body(serde_json::to_string(&chunks)?) + .content_type("application/json") + .header("access-control-allow-origin", "*") + .build(); + Ok(response) +} + +// TODO +// ---- +// [ ] serve chunks +// [ ] universe simulation? +// [ ] websocket with client updates + +async fn get_system(_req: Request<()>) -> tide::Result { +// let seed: i32 = req.param("seed")?.parse()?; + let response = Response::builder(200) + .content_type("application/json") + .header("access-control-allow-origin", "*") + .body(serde_json::to_string(&SystemBody + { + name: "Tat".to_string(), + seed: 0, + + mass: 1000.0, + spin: [0.0, 0.0, 0.2], + + // geometry: getBodyGeometry(0), + glow_color: [0.5, 0.5, 0.46], + + children: Vec::from([ + SystemBody { + name: "Quicksilver".to_string(), + seed: 1336, + + mass: 0.1, + spin: [0.0, 0.0, 0.05], + + // geometry: makeCube([0, 4]), + + orbit: KeplerOrbit { + excentricity: 0.0, + semimajor_axis: 200.0, + inclination: 0.8, + ascending_node_longitude: 0.0, + periapsis_argument: 0.0, + t0: 0.0, + }, + + ..Default::default() + }, + SystemBody { + name: "Satourne".to_string(), + seed: 1338, + + mass: 0.1, + spin: [0.0, 0.5, 0.0], + + // geometry: makeCube([0, 5]), + + orbit: KeplerOrbit { + excentricity: 0.0, + semimajor_axis: 900.0, + inclination: 0.0, + ascending_node_longitude: 0.0, + periapsis_argument: 0.0, + t0: 0.0, + }, + + children: Vec::from([ + SystemBody { + name: "Kyoujin".to_string(), + seed: 13381, + + mass: 0.01, + spin: [0.0, 0.0, 0.05], + + // geometry: makeCube([0, 6]), + + orbit: KeplerOrbit { + excentricity: 0.0, + semimajor_axis: 20.0, + inclination: (PI / 2.0) as f32, + ascending_node_longitude: 0.0, + periapsis_argument: 0.0, + t0: 0.0, + }, + + ..Default::default() + }, + ]), + + ..Default::default() + }, + SystemBody { + name: "Tataooine".to_string(), + seed: 1337, + + mass: 50.0, + spin: [0.0, 0.0, 0.05], + + // geometry: getBodyGeometry(1337), + + orbit: KeplerOrbit { + excentricity: 0.3, + semimajor_axis: 500.0, + inclination: 0.0, + ascending_node_longitude: 0.0, + periapsis_argument: 0.0, + t0: 0.0, + }, + + children: Vec::from([ + SystemBody { + name: "Mun".to_string(), + seed: 13371, + + mass: 0.01, + spin: [0.0, 0.0, 0.05], + + // geometry: makeCube([0, 7]), + + orbit: KeplerOrbit { + excentricity: 0.0, + semimajor_axis: 50.0, + inclination: (PI / 2.0) as f32, + ascending_node_longitude: 0.0, + periapsis_argument: 0.0, + t0: 0.0, + }, + + ..Default::default() + }, + ]), + + ..Default::default() + }, + ]), + + ..Default::default() + })?) + .build(); + Ok(response) +} \ No newline at end of file