mbv: move a few things around
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158
mbv/lib/async.cc
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158
mbv/lib/async.cc
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@@ -0,0 +1,158 @@
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#include "async.h"
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#include <array>
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#include <atomic>
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#include <chrono>
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#include <utility>
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#include "lock.h"
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namespace async {
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namespace {
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using namespace std::literals::chrono_literals;
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struct Stuff {
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std::coroutine_handle<> h;
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std::chrono::system_clock::time_point expiration;
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Stuff* next;
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};
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struct Notification {
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bool pending; // can only be true if stuff is nullptr
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Stuff* stuff;
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};
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std::atomic<Stuff*> work = nullptr;
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std::array<Notification, static_cast<size_t>(AwaitableType::kNumTypes)>
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notifications = {};
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} // namespace
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void schedule(std::coroutine_handle<> h, int ms) {
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InterruptLock lock;
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std::chrono::system_clock::time_point exp =
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std::chrono::system_clock::now() + std::chrono::milliseconds(ms);
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Stuff* news = new Stuff{
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.h = h,
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.expiration = exp,
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};
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Stuff* stuff = work;
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if (!stuff || stuff->expiration > exp) {
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news->next = stuff;
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work = news;
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return;
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}
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Stuff* s = stuff;
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while (s->next && s->next->expiration <= exp) {
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s = s->next;
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}
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news->next = s->next;
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s->next = news;
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}
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void step() {
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Stuff* stuff;
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// ensure all previous side effects are visible
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{
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InterruptLock lock;
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stuff = work;
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};
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if (stuff == nullptr) {
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return;
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}
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auto now = std::chrono::system_clock::now();
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auto dt = stuff->expiration - now;
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if (dt > 0ms) {
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return;
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}
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int stuffinqueue = 0;
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for (Stuff* s = stuff; s; s = s->next) stuffinqueue++;
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stuff->h();
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{
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InterruptLock lock;
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work = stuff->next;
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}
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delete stuff;
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}
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void reset() {
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Stuff* stuff = work;
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while (stuff) {
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Stuff* byebye = stuff;
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stuff = stuff->next;
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delete byebye;
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}
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work = nullptr;
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}
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void main_loop(bool (*idle_function)()) {
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while (1) {
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if (idle_function != nullptr) {
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if (idle_function()) {
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reset();
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break;
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};
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}
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step();
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}
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}
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void enqueue(std::coroutine_handle<> h, AwaitableType type) {
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auto ttype = static_cast<size_t>(type);
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{
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InterruptLock lock;
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const bool was_notified =
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std::exchange(notifications[ttype].pending, false);
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if (was_notified) {
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schedule(h);
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return;
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}
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Stuff* item = new Stuff{.h = h};
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Stuff* stuff = notifications[ttype].stuff;
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if (stuff == nullptr) {
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notifications[ttype].stuff = item;
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return;
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}
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while (stuff->next != nullptr) {
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stuff = stuff->next;
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}
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stuff->next = item;
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}
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}
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void resume(AwaitableType type) {
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auto ttype = static_cast<size_t>(type);
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Stuff* stuff = nullptr;
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{
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InterruptLock lock;
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stuff = notifications[ttype].stuff;
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if (stuff == nullptr) {
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notifications[ttype].pending = true;
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return;
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}
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notifications[ttype].stuff = stuff->next;
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schedule(stuff->h);
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}
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delete stuff;
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}
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} // namespace async
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